io.github.opengameapp/browser-game

Registre officiel Recherche et web

Local tools for planning and validating focused browser-game prototypes.

Installation

Ajoutez ceci à la configuration MCP de votre client (Claude Desktop : claude_desktop_config.json ; Cursor : .cursor/mcp.json ; VS Code et les autres utilisent la même forme « mcpServers »).

NPM package opengame-browser-game-mcp
Claude Code
claude mcp add browser-game -- npx -y opengame-browser-game-mcp@0.1.3
Configuration JSON (Claude Desktop, Cursor, VS Code)
{
    "mcpServers": {
        "browser-game": {
            "command": "npx",
            "args": [
                "-y",
                "opengame-browser-game-mcp@0.1.3"
            ]
        }
    }
}

Documentation

Tirée du README du projet sur GitHub, actualisée chaque semaine. Les liens ouvrent GitHub.

Sommaire
  1. OpenGame Showcases
  2. Featured preview
  3. Showcases
  4. Run locally
  5. OpenGame Skills
  6. OpenGame MCP servers
  7. Remix with OpenGame
  8. Repository scope
  9. License
  10. Contact

OpenGame Showcases

Public browser-game showcases from OpenGame.

Website: https://opengame.app/

Golden Gate Bridge — 3D Cinematic

Click the poster to play the live demo, or watch the video preview.

This repository is intentionally small. It contains public showcase material only: playable static HTML examples, prompts, and links to the matching OpenGame pages. It does not contain OpenGame production runtime code, deployment configuration, credentials, user data, billing data, or analytics exports.

Showcases

Run locally

Open the HTML files directly in a browser:

open showcases/golden-gate-bridge/index.html
open showcases/vaporwave-platformer/index.html

The Golden Gate Bridge showcase imports Three.js from jsDelivr. The Vaporwave Platformer is self-contained.

OpenGame Skills

Reusable public Skills now have a dedicated canonical repository: opengameapp/OpenGame-skills. Install them from that source:

npx skills add opengameapp/OpenGame-skills \
  --skill opengame-browser-game-builder

npx skills add opengameapp/OpenGame-skills \
  --skill opengame-marketplace-publisher

The legacy skills/ folder is retained temporarily so existing marketplace source links do not break during migration. New Skills and future versions are maintained only in the dedicated repository. See its Skill catalog.

OpenGame MCP servers

The mcp/ directory contains independently installable Model Context Protocol servers. The first server, OpenGame Browser Game MCP, gives AI clients deterministic tools to scope a browser-game vertical slice, choose Canvas/DOM or Three.js/WebGL, validate a brief, and discover these public showcases. It is local, read-only, requires no API key, and never connects to OpenGame production systems.

Install it from the public npm package or find io.github.opengameapp/browser-game in the Official MCP Registry. It is also listed on LobeHub Market. See the MCP publishing guide for the versioned release process.

Remix with OpenGame

Use the prompt files in prompts/ as starting points, then remix them with OpenGame on the official website:

Repository scope

Included:

  • Public playable HTML showcases.
  • Original prompts used to guide generation.
  • Links to the dedicated public OpenGame Skills catalog.
  • Links to matching OpenGame live demos and detail pages.

Not included:

  • Proprietary OpenGame app/runtime source.
  • Production secrets, API keys, cookies, user records, analytics, payments, or deployment config.
  • Private prompts or customer-generated content.

License

MIT for the showcase material in this repository. Third-party runtime libraries loaded by examples remain under their own licenses.

PokeBonk is an unofficial fan experiment. Its code license does not grant rights to third-party character names, designs or trademarks; see its license and attribution notes.

Contact

Product support: support@opengame.app
General contact: hello@opengame.app

Questions fréquentes

Qu'est-ce que io.github.opengameapp/browser-game ?

Local tools for planning and validating focused browser-game prototypes.

Comment installer io.github.opengameapp/browser-game ?

Il s'exécute sur votre machine. Dans Claude Code : claude mcp add browser-game -- npx -y opengame-browser-game-mcp@0.1.3. Pour les autres clients, collez la configuration JSON de cette page dans leurs réglages MCP.

Faut-il une clé API pour io.github.opengameapp/browser-game ?

Son entrée au registre n'indique aucune clé ni secret obligatoire. Certaines fonctions peuvent tout de même demander un compte auprès du service auquel il se connecte.

io.github.opengameapp/browser-game est-il open source ?

Oui. Son code est sur GitHub sous licence MIT.

Qui maintient io.github.opengameapp/browser-game ?

Il est publié par opengameapp. AI.tn le référence sans le maintenir ni le recommander.

Issu du registre MCP officiel. Être listé n'est pas une recommandation : vérifiez le code et les permissions d'un serveur avant de lui donner accès à vos données.