Everloot: WoW Forever data

Registre officiel Autres

WoW: Forever lore and player-observed drops, vendors, quests, professions and talents, with sources.

Installation

Ajoutez ceci à la configuration MCP de votre client (Claude Desktop : claude_desktop_config.json ; Cursor : .cursor/mcp.json ; VS Code et les autres utilisent la même forme « mcpServers »).

Remote (streamable-http)
Claude Code
claude mcp add --transport http everloot-wow-forever-data 'https://everloot.app/mcp/public'
Configuration JSON (Claude Desktop, Cursor, VS Code)
{
    "mcpServers": {
        "everloot-wow-forever-data": {
            "type": "http",
            "url": "https://everloot.app/mcp/public"
        }
    }
}

Documentation

Tirée du README du projet sur GitHub, actualisée chaque semaine. Les liens ouvrent GitHub.

Sommaire
  1. What is live on everloot.app
  2. How it fits together
  3. Quick start
  4. Project status
  5. How to help
  6. Documentation
  7. Licence

An open, player-built database for World of Warcraft: Forever. An addon records what you see, and the site states a fact only once three installs agree.

Everloot is a fan project. WoW: Forever launches on 2026-11-04, and Everloot is built to have real answers on day one: drop rates, vendor prices, recipe ranges, spawn points, talent trees, what changed in the latest build. Players supply the observations. The site shows each fact with the number of installs that reported it and the date, and anyone can read the anonymous records behind the count.

It does not scrape other sites and never touches the running game. The addon uses the game's own addon API and writes its own save file. Everything that comes from the game files is labelled unconfirmed until players have seen it, and spoilers are hidden by default. The full rules are in docs/DATA_POLICY.md.

What is live on everloot.app

Database. Items, NPCs, quests, vendors, professions and auction history, built from player uploads. A figure appears once three installs report it, with the count and the data's age beside it. everloot.app/database

Talent calculator. Plan a build for any class: point rules, two talent sets, undo, and a share link that names the game build. The addon can load that plan and show you the next point to spend. everloot.app/tools/talents

Raid builder. Fill a 10, 20 or 40 player raid with classes and talent trees and see which buffs and debuffs each group and the raid gets. The plan lives in the link. everloot.app/tools/raid

World map. One map drawn by us from zone and entrance positions in the game files, with no game art. everloot.app/map

Change tracker. Blizzard staff posts, hotfixes and new game builds, newest first, with a link to the original and an RSS feed. everloot.app/changes

Lore archive. The Warcraft Wiki (CC BY-SA 4.0), browsable by type and searchable. everloot.app/lore

Addon leaderboard and profiles. Which addons Forever players run, for the players who opt in to share their list. A count appears only when three installs report it. everloot.app/addons/popular

Docs. How to use Everloot in game, and the open data from an AI assistant or your own code. everloot.app/docs

Market prices. Blizzard has no auction API for Forever, so prices come from full auction scans that players start with the addon's Everloot scan button. The site shows a realm table and a 60-day chart per item, a day is published once three reporters agree, and the same prices appear in item tooltips in game. everloot.app/tools/auctions

MCP server. 28 tools that let an AI assistant search the archive and read the same sourced facts the site shows: items, NPCs, quests, vendors, profession paths, recipe ranges, auction history, market values, recent Blizzard changes and more. The public endpoint is read only and rate limited: https://everloot.app/mcp/public.

How it fits together

flowchart LR
  subgraph player["Player's computer"]
    game["WoW: Forever"] --> addon["addon/<br/>Lua collector"]
    addon --> sv[("SavedVariables file")]
    sv --> companion["companion/<br/>uploader and /ask bridge"]
  end
  sv --> upload["everloot.app/upload<br/>preview, then send"]
  upload --> intake["web/ /api/intake<br/>quotas, schema checks, dedup"]
  companion --> intake
  intake --> store[("Raw uploads in R2<br/>index in Supabase")]
  store --> corpus["Corpus snapshot<br/>rebuilt every 10 minutes"]
  corpus --> rollups["Rollups<br/>a fact needs 3 installs"]
  store --> market["Market prices<br/>3 reporters a day"]
  market --> site
  market --> companion
  rollups --> site["Site pages and tools"]
  rollups --> mcp["MCP server<br/>28 tools"]
  wiki["Warcraft Wiki dump<br/>CC BY-SA 4.0"] --> kb["kb/<br/>import, provenance, snapshot"]
  files["Game files<br/>maintainer extraction"] --> gamedata["Reviewed game-data files<br/>unconfirmed"]
  kb --> site
  kb --> mcp
  gamedata --> site
  assistant["AI assistants"] --> mcp
PartWhat it does
addon/The in-game collector (Lua) and the /ask command
web/everloot.app: the database, tools, map, change tracker, lore archive, upload page and MCP endpoints (Next.js on Vercel)
kb/The knowledge base: lore import, public releases, the game-file extractor and the MCP server (TypeScript, SQLite)
companion/The command-line uploader: sends your file, answers /ask in game and writes market prices
desktop/The Everloot Desktop App: the same jobs as a tray app with an installer
packages/protocol/The upload contract: record kinds, envelope, limits and their JSON Schema, shared by the site, the knowledge base, the uploaders and the addon tests
supabase/The site's database schema

docs/architecture.md goes into the boundaries and the decisions behind them.

Quick start

Players
  1. Download the addon from everloot.app/addon and extract Everloot/ into the game's Interface/AddOns/.
  2. Play. Log out, or type /reload, to save.
  3. Upload WTF/Account/<account>/SavedVariables/Everloot.lua at everloot.app/upload. You preview everything before it is sent.

Or install the Everloot Desktop App (download): it uploads after every logout, writes market prices for your item tooltips, and can install and update the addon for you.

In a new install, auction capture and the census are on (/everloot auctions off and /everloot census off turn them off; the census off command also deletes its rows). Nothing scans until you click Scan this house at the auction house. The list of your installed addons and the players module are off until you turn them on (/everloot addons on, /everloot players on). The command-line uploader can also write market prices into the game folder (prices --game).

Developers

You need Node 22 and Python 3.12 (for the addon tests).

git clone https://github.com/Everloot/everloot.git
cd everloot
(cd kb && npm install)
cd web && npm install
npm run sample-release   # prints a KB_SNAPSHOT_PATH line: put it in web/.env.local
npm run dev              # http://localhost:3000

The sample release gives you about 35 lore pages to work with. Pages that need storage say it is unavailable, which is expected locally. Each part's README has its test commands, and CONTRIBUTING.md lists what CI runs.

AI-assistant users

Point any MCP client at the public endpoint:

claude mcp add --transport http everloot https://everloot.app/mcp/public

or put { "mcpServers": { "everloot": { "type": "http", "url": "https://everloot.app/mcp/public" } } } in the client's config. The docs list every tool with its arguments and every JSON endpoint, the rate limit and how to credit the data. The API is described in /api/openapi.json (OpenAPI 3.1) and the protocol's JSON Schema files are under /schema/.

Project status

Beta. The addon passes its automated tests (the current version is on everloot.app/addon); the in-client checks in docs/2026-10-08-beta-client-checklist.md and docs/2026-10-18-addon-0.3.2-beta-checklist.md and docs/2026-10-19-addon-0.3.3-beta-checklist.md are still open until the game is playable. The Everloot Desktop App had its first release on 2026-10-19; its builds are not code-signed yet. The game-file layers (talents, raid buffs, map) are read from build 1.60.1.70450 and marked unconfirmed. A build watch checks for new builds every half hour and opens a reviewed pull request when one appears. WoW: Forever launches on 2026-11-04.

What is next is in ROADMAP.md. What has shipped is in CHANGELOG.md. Nightly pre-releases of the addon are on the releases page.

How to help

You don't need to write code. Playing with the addon and uploading, or reporting a wrong fact, helps as much as a pull request.

Read CONTRIBUTING.md first: it covers sign-off (git commit -s), pull request titles and the data rules.

Documentation

docs/README.md is the index. The ones you will want first:

Licence

Code: AGPL-3.0-only, © 2026 R21 Media Group, LLC and Everloot contributors. Published data: CC BY-SA 4.0, credited to Everloot contributors. Third-party material: THIRD_PARTY.md. The Everloot name and logo are not covered by these licences: TRADEMARKS.md.

World of Warcraft is a trademark of Blizzard Entertainment, Inc. Everloot is a fan project and is not affiliated with or endorsed by Blizzard.

Questions fréquentes

Qu'est-ce que Everloot: WoW Forever data ?

WoW: Forever lore and player-observed drops, vendors, quests, professions and talents, with sources.

Comment installer Everloot: WoW Forever data ?

Il fonctionne comme serveur distant. Dans Claude Code : claude mcp add --transport http everloot-wow-forever-data 'https://everloot.app/mcp/public'. Pour les autres clients, collez la configuration JSON de cette page dans leurs réglages MCP.

Faut-il une clé API pour Everloot: WoW Forever data ?

Son entrée au registre n'indique aucune clé ni secret obligatoire. Certaines fonctions peuvent tout de même demander un compte auprès du service auquel il se connecte.

Everloot: WoW Forever data est-il open source ?

Oui. Son code est sur GitHub sous licence AGPL-3.0.

Qui maintient Everloot: WoW Forever data ?

Il est publié par Everloot. AI.tn le référence sans le maintenir ni le recommander.

Issu du registre MCP officiel. Être listé n'est pas une recommandation : vérifiez le code et les permissions d'un serveur avant de lui donner accès à vos données.