Steam MCP Server

Official registry Games, sports and entertainment

Steam store/game data (no key) plus player profiles, libraries and achievements (Steam Web API).

Install

Add this to your client's MCP configuration (Claude Desktop: claude_desktop_config.json; Cursor: .cursor/mcp.json; VS Code and others use the same "mcpServers" shape).

NPM package steam-games-mcp
Claude Code
claude mcp add steam-mcp-server -e 'STEAM_API_KEY=<your steam_api_key>' -e 'STEAM_ID=<STEAM_ID>' -e 'STEAM_COUNTRY=US' -e 'STEAM_LANGUAGE=english' -- npx -y steam-games-mcp@0.17.0
JSON configuration (Claude Desktop, Cursor, VS Code)
{
    "mcpServers": {
        "steam-mcp-server": {
            "command": "npx",
            "args": [
                "-y",
                "steam-games-mcp@0.17.0"
            ],
            "env": {
                "STEAM_API_KEY": "<your steam_api_key>",
                "STEAM_ID": "<STEAM_ID>",
                "STEAM_COUNTRY": "US",
                "STEAM_LANGUAGE": "english"
            }
        }
    }
}

Environment variables

  • STEAM_API_KEY secret Free Steam Web API key (optional). Unlocks player profile, library and achievement tools.
  • STEAM_ID Default player: 17-digit SteamID64 or vanity name (the part after /id/).
  • STEAM_COUNTRY Two-letter ISO country code for store prices (e.g. US, GB, DE).
  • STEAM_LANGUAGE Store language (e.g. english, russian, german).
MCPB package https://github.com/Grinv/steam-games-mcp/releases/download/v0.17.0/steam-games-mcp.mcpb

Environment variables

  • STEAM_API_KEY secret Free Steam Web API key (optional). Unlocks player profile, library and achievement tools.
  • STEAM_ID Default player: 17-digit SteamID64 or vanity name (the part after /id/).
  • STEAM_COUNTRY Two-letter ISO country code for store prices (e.g. US, GB, DE).
  • STEAM_LANGUAGE Store language (e.g. english, russian, german).

Documentation

From the project's README on GitHub, refreshed weekly. Links open on GitHub.

Contents
  1. Steam MCP Server
  2. Install
  3. Getting your credentials
  4. Tools
  5. Prompts
  6. Develop
  7. Updating
  8. Privacy Policy
  9. License

Steam MCP Server

An MCP server for Steam: search games and read store details, prices, reviews, discounts and news (no key), plus player profiles, libraries and achievements via the official Steam Web API (free key).

Read-only · official Steam APIs only · most tools need no key · open source.

Nobody logs in; the only credential is a free Steam Web API key you set yourself, and the server never writes, trades, posts, launches games, or makes purchases.

Works with any MCP client (Claude Desktop/Code, Cursor, VS Code, Cline, …) over stdio.

Once it's connected, just ask your agent in natural language.

No credentials needed (store, search & discovery):

"Find Hollow Knight and tell me its price, genres and age rating."
"What are recent reviews saying about Baldur's Gate 3?"
"Have Cyberpunk 2077's reviews recovered since launch?"
"Which games are >80% off right now with 90%+ positive reviews?"
"Find roguelike deckbuilders on sale."
"What discounted games run natively on macOS?"
"Which recent, well-reviewed games run on Steam Deck?"
"What well-reviewed games run on SteamOS?"
"Any games verified for the Steam Machine on sale?"
"Any Steam Frame-Verified VR games on sale?"
"What's discounted on Steam's front page right now?"
"Show me Steam's top sellers and newest releases."
"Any recent patch notes for No Man's Sky?"
"How rare is each achievement in Elden Ring?"
"How many people are playing Counter-Strike 2 right now?"
"What are the most played games on Steam right now?"
"Get current prices for appids 620, 413150 and 1145360."
"For appids 1245620 and 1086940, show price, review % and Deck / SteamOS / Machine / Frame status."

With a free API key + your STEAM_ID (your account; see Getting your credentials):

"Show my Steam profile."
"List my games by playtime."
"What have I played in the last two weeks?"
"Recommend something I'd like based on my library, on a good discount."
"Do I already own Hollow Knight and Hades?"
"What's on my wishlist that's discounted and well-reviewed?"
"List Hollow Knight's achievements and how rare each one is."
"How far am I through Elden Ring's achievements?"
"What's the SteamID64 for the profile name 'gabelogannewell'?"
"Which of my friends own Portal 2, and how many hours have they played?"
"What games do my friend and I both own, and who's played them more?"
"Show me my Steam friends list."
"Is SteamID 76561197960287930 VAC banned?"
"What games am I following that aren't on my wishlist?"

Install

Add it to your MCP client's config. Store/search tools work with no credentials; player tools need a free Steam Web API key.

{
  "mcpServers": {
    "steam": {
      "command": "npx",
      "args": ["-y", "steam-games-mcp"],
      "env": {
        "STEAM_API_KEY": "your-steam-web-api-key (optional — enables player tools)",
        "STEAM_ID": "your-steamid64-or-vanity-name (optional — default 'you' for player tools)",
        "STEAM_COUNTRY": "US (optional — store price region)",
        "STEAM_LANGUAGE": "english (optional — store language)"
      }
    }
  }
}

Replace each value with your own; remove the optional lines you don't need. A free key comes from https://steamcommunity.com/dev/apikey. From source: npm ci && npm run build, then use "command": "node", "args": ["/ABS/PATH/steam-games-mcp/dist/index.js"].

One-click install (Claude Desktop)

Download **steam-games-mcp.mcpb** (always the latest release) and open it in Claude Desktop (Settings → Extensions), then fill the optional fields (API key, Steam ID, country, language) in the install form. No JSON editing.

Also listed in the MCP Registry as io.github.Grinv/steam-games-mcp.

Getting your credentials

Store, search and discovery tools need nothing; skip this section if that's all you want. The player tools (profile, library, achievements) need a free API key, and most also need a public profile — though get_wishlist and get_followed_games need no key, and profile/ban lookups work on private profiles. Three short steps:

  1. Get a free Steam Web API key. Sign in at https://steamcommunity.com/dev/apikey, enter any domain (e.g. localhost), and copy the key into STEAM_API_KEY.
  2. Find your Steam ID. Set STEAM_ID to either:

    • your vanity name: the custom part of your profile URL steamcommunity.com/id/YOUR_NAME → YOUR_NAME (resolved automatically), or
    • your 17-digit SteamID64 (steamcommunity.com/profiles/7656…; or look it up at https://steamid.io).

    With STEAM_ID set you can just ask "my wishlist / library"; without it, give the agent a SteamID64 each time (use resolve_vanity_url to convert a name).

  3. Make your profile public (for your own library/achievements): Steam → profile → Edit Profile → Privacy Settings → set My profile and Game details to Public.

The key and Steam ID go in your MCP client config (the env block above). See docs/clients.md for per-client examples. Never commit them.

Tools

Key: – no credentials · K Steam Web API key.

ToolKeyPurpose
search_games–Find games by title → appid (with price, Metacritic, type) — up to 100 matches
get_game–Store details by appid or name: price, genres, platforms, Metacritic, age rating, DLC, requirements
get_items–Batch store card (price, review %, Deck/SteamOS/Machine/Frame compat, native platforms, tags) — up to 50 appids
discover_games–Find games catalog-wide by discount, recency, Deck/SteamOS/Machine/Frame, platform, tags, rating
get_game_reviews–Review summary + the most helpful (any window up to a year) or newest reviews
get_review_histogram–Review trend over time (history + recent)
get_prices–Batch current price/discount — up to 250 appids
get_specials–Steam front-page discounts
get_featured–Featured sections (top sellers, new releases, …)
get_game_news–Recent news, or only the developer's posts / patch notes
get_global_achievements–Global achievement unlock rates (rarity) — top 200
get_current_players–Live concurrent player count
get_charts–What's popular now: weekly top sellers (global or per country, any past week), most played (also on Steam Deck), live concurrent top 100 (ranks + appids)
get_wishlist–A player's wishlist — appids, or full cards + on-sale filter with include_details (public profiles)
get_followed_games–A player's followed games (Steam's "follow" feature, separate from the wishlist) — appids (public profiles)
get_game_achievementsKAchievement list (names, descriptions) + rarity — first 150, definition order
resolve_vanity_urlKCustom profile name → SteamID64
get_player_summaryKPlayer public profile (incl. Steam level)
get_player_bansKVAC/game/community/economy ban status (works even on private profiles)
get_owned_gamesKA player's games + playtime (50 by playtime, limit widens to 300 and sort flips which end is kept; check_appids reliably checks specific appids past that)
get_recently_playedKGames played in the last two weeks (top 50 by recent playtime)
get_recommended_gamesKPersonalized picks from playtime-weighted tags + review quality, excluding owned games
get_player_achievementsKA player's achievement progress in a game — achievement list capped at top 200, unlocked first
get_friend_listKA player's friends — name, online state, current game (public friends list)
find_friends_who_ownKWhich friends own given appid(s) + their playtime — each friend's FULL library, first 200 friends (friends_checked)
compare_playersKGames two players both own, with each one's playtime — checks each player's FULL library, not just top 50

Two tiers. Store/search + discovery tools (store/api.steampowered.com) need no credentials — including catalog-wide discovery (discover_games: deals, new releases, Deck / SteamOS / Machine / Frame compatibility, tags, rating) and batch price/review checks (get_items). Player tools need a free STEAM_API_KEY and a public profile; they return a clear message when the key is unset. The two exceptions are get_wishlist and get_followed_games, marked – above: they work with no key at all. Set STEAM_ID (a SteamID64 or vanity name — a vanity name resolves without a key too) to make those tools default to you, so "my wishlist / library" works without passing an ID each time.

No third-party services: deal discovery and reviews come from Steam's own (keyless) store APIs. SteamDB is not used (no public API + scraping disallowed). Steam has no price-history API, so that isn't offered. Not affiliated with Valve.

Prompts

Guided one-shot prompts that orchestrate several tools for a common question. Use these when your client exposes MCP prompts, instead of describing the steps yourself:

PromptArgsWhat it does
what_should_i_playsteamid, budget, tags (all optional)Recommends catalog games from your library/taste, excluding what you own
is_it_worth_buyinggame (title or appid, optional, autocompletes; asks if omitted)Price, review trend and Steam Deck compatibility → a buy/wait/skip verdict
deals_digestmin_discount, min_review, tags (all optional)A curated list of well-reviewed discounted games

Develop

npm install
npm run build        # type-check + bundle to dist/index.js
npm test             # node:test (mocked, offline)
npm run lint
npm run format
npm run check:api    # live upstream health-check (key-gated checks need STEAM_API_KEY; a public STEAM_ID verifies player fields)
npm run inspector    # run under the MCP Inspector

Runtime requires Node ≥ 22.18. Contributor/agent guidance: AGENTS.md. Security policy: SECURITY.md. Per-client config and all tunables: docs/clients.md.

Updating

  • npx: unpinned npx -y steam-games-mcp fetches the latest on the next run.
  • .mcpb bundle: download the new bundle from the releases page and reinstall.
  • From source: git pull && npm ci && npm run build.

Privacy Policy

steam-games-mcp runs entirely on your own machine and collects no data of its own. See PRIVACY.md for exactly what it sends to Steam and what (if anything) it stores locally.

License

MIT © Grinv

Frequently asked questions

What is Steam MCP Server?

Steam store/game data (no key) plus player profiles, libraries and achievements (Steam Web API).

How do I install Steam MCP Server?

It runs on your machine. In Claude Code: claude mcp add steam-mcp-server -e 'STEAM_API_KEY=<your steam_api_key>' -e 'STEAM_ID=<STEAM_ID>' -e 'STEAM_COUNTRY=US' -e 'STEAM_LANGUAGE=english' -- npx -y steam-games-mcp@0.17.0. For other clients, paste the JSON configuration from this page into their MCP settings.

Does Steam MCP Server need an API key?

Yes. It expects STEAM_API_KEY, which you set in its configuration.

Is Steam MCP Server open source?

Yes. Its code is on GitHub under the MIT license.

Who maintains Steam MCP Server?

It is published by Grinv. AI.tn lists it but does not maintain or endorse it.

From the official MCP Registry. Listing is not an endorsement: review a server's code and permissions before giving it access to your data.