Coating Lab

السجل الرسمي الألعاب والرياضة والترفيه

Real surface finishes for game gun models: sourced finishes, variants, wear baked from use

التثبيت

أضف هذا إلى إعدادات MCP في عميلك (Claude Desktop: claude_desktop_config.json، وCursor: ‏.cursor/mcp.json، ويستخدم VS Code وغيره الصيغة نفسها «mcpServers»).

PYPI package coatinglab-mcp
Claude Code
claude mcp add coating-lab -e 'COATINGLAB_OUT=<COATINGLAB_OUT>' -e 'COATINGLAB_BLENDER=<COATINGLAB_BLENDER>' -e 'COATINGLAB_LIBRARY=<COATINGLAB_LIBRARY>' -e 'COATINGLAB_WAIT_FOR=<COATINGLAB_WAIT_FOR>' -- uvx coatinglab-mcp==0.1.0
إعداد JSON (Claude Desktop وCursor وVS Code)
{
    "mcpServers": {
        "coating-lab": {
            "command": "uvx",
            "args": [
                "coatinglab-mcp==0.1.0"
            ],
            "env": {
                "COATINGLAB_OUT": "<COATINGLAB_OUT>",
                "COATINGLAB_BLENDER": "<COATINGLAB_BLENDER>",
                "COATINGLAB_LIBRARY": "<COATINGLAB_LIBRARY>",
                "COATINGLAB_WAIT_FOR": "<COATINGLAB_WAIT_FOR>"
            }
        }
    }
}

متغيرات البيئة

  • COATINGLAB_OUT The only folder Coating Lab writes to; defaults to ~/.coatinglab
  • COATINGLAB_BLENDER Blender's executable, if it is not on the PATH or in the usual install folder
  • COATINGLAB_LIBRARY A finishes JSON of your own, merged over the built-in library
  • COATINGLAB_WAIT_FOR Process names that hold the machine (e.g. UnrealEditor.exe); a bake refuses to start while one runs

التوثيق

مأخوذ من ملف README للمشروع على GitHub ويُحدَّث أسبوعيًا. تفتح الروابط على GitHub.

المحتويات
  1. Coating Lab
  2. Install
  3. Tools
  4. The masks and the formula
  5. What is estimated
  6. License

Coating Lab

Real surface finishes for game gun models, worn where use wears a gun.

An MCP server that gives game gun models real surface finishes, worn where use wears a gun.

  • A finish library with sources. Anodized aluminium, manganese and zinc phosphate, blued and nitrided steel, ceramic coatings (FDE, OD green, tungsten, graphite, coyote), stainless, polymer, rubber, brass, copper, lead, walnut. Each is a physically based value (linear colour, metallic, roughness) with what shows when it wears through and the sources of its numbers. Values reasoned from descriptions are marked as estimates.
  • Coating variants. A spec puts a finish on each material slot of a model, in as many variants as you want (an issued rifle, a two-tone FDE build, an abused one), each at a wear level: new, issued, worn or abused.
  • Wear from evidence, baked once. In Blender, into the model's vertex colours: exposed edges, where the hands work the gun (its grip, the support hand, the controls), where parts slide (a magazine in its well, a stock on its tube), and dirt where the surface is occluded and round the muzzle and the port. Every variant reads the same masks, so a new variant costs nothing.
  • Checks. Every finish against the rules physically based rendering rests on. Every variant's worn share against its level, and no wear inside corners.
  • One formula everywhere. The checks, the look-dev renders and an engine's material compute wear the same way (coat.py), so what passes is what the player sees.

Model Lab (modellab-mcp) builds give their own slots (upper, lower, barrel and more), marks and parts: spec_for_modellab makes a coating spec from a build in one call.

Install

Python 3.10 or later and Blender 4.2 or later.

pip install coatinglab-mcp

{"mcpServers": {"coatinglab": {"command": "coatinglab-mcp"}}}
SettingMeaning
COATINGLAB_OUTThe only folder Coating Lab writes to. ~/.coatinglab by default.
COATINGLAB_BLENDERBlender, when it is not on the PATH or in the usual install folder.
COATINGLAB_LIBRARYA finishes JSON of your own, merged over the built-in library.
COATINGLAB_WAIT_FORProcess names that hold the machine. A bake waits for none of them to run.

Tools

ToolWhat it does
list_finishes, read_finishThe library, and one finish with its notes and sources.
check_library, check_finishThe library, or a finish of your own, against the physical rules.
list_wear_levels, list_templatesThe wear levels, and the ready variant sets.
spec_for_modellabA coating spec for a Model Lab build.
validate_specA spec's problems: a slot without a finish, a finish on the wrong material.
bakeBakes the wear masks into a copy of the model.
check_coatingEach variant's wear against its level, and wear kept out of corners.
render_variantsLook-dev renders and a sheet.
engine_paramsA variant's values by slot for an engine material.

The masks and the formula

The bake writes the vertex colour Col:

ChannelMeaning
REdge: 1 on flat ground, 0 on a sharp exposed edge
GHandling: 1 where the hands work the gun
BRub: 1 along the lines parts slide on
ADirt: 1 where the surface is occluded, and round the muzzle and the port

An engine's material follows the formula in src/coatinglab/coat.py. A wear level is a threshold: the higher the level, the weaker the mask that already wears through. A grunge texture breaks wear up but never makes wear.

What is estimated

  • Every roughness value. No source maps a finish's surface to a rendering roughness.
  • The colours of the anodized, phosphate, blued, nitrided and most ceramic finishes. The standards set processes, not colours. OD green and coyote come from FED-STD-595 colour numbers.
  • The wear amounts. Sources say where guns wear, not how fast. Each level is set so Model Lab's M4A1 lands in the middle of its band.
  • A hand's zone is a sphere: on a round handguard the support hand's wear reaches its top as well as its underside.

License

MIT

الأسئلة الشائعة

ما هو Coating Lab؟

Real surface finishes for game gun models: sourced finishes, variants, wear baked from use

كيف أثبّت Coating Lab؟

يعمل على جهازك. في Claude Code: claude mcp add coating-lab -e 'COATINGLAB_OUT=<COATINGLAB_OUT>' -e 'COATINGLAB_BLENDER=<COATINGLAB_BLENDER>' -e 'COATINGLAB_LIBRARY=<COATINGLAB_LIBRARY>' -e 'COATINGLAB_WAIT_FOR=<COATINGLAB_WAIT_FOR>' -- uvx coatinglab-mcp==0.1.0. وفي العملاء الآخرين، الصق إعداد JSON من هذه الصفحة في إعدادات MCP الخاصة بهم.

هل يحتاج Coating Lab إلى مفتاح API؟

لا يذكر إدراجه في السجل أي مفتاح أو سر إلزامي. قد تتطلب بعض الميزات حسابًا لدى الخدمة التي يتصل بها.

هل Coating Lab مفتوح المصدر؟

نعم. شيفرته متاحة على GitHub بترخيص MIT.

من يصون Coating Lab؟

ينشره hpdkhoa. يدرجه AI.tn لكنه لا يصونه ولا يوصي به.

من سجل MCP الرسمي. الإدراج ليس توصية: راجع شيفرة الخادم وصلاحياته قبل منحه الوصول إلى بياناتك.