io.github.antics-gg/antics-mcp

السجل الرسمي السحابة وDevOps

Deploy a web game to a playable multiplayer URL with rooms, state sync, and leaderboards.

التثبيت

أضف هذا إلى إعدادات MCP في عميلك (Claude Desktop: claude_desktop_config.json، وCursor: ‏.cursor/mcp.json، ويستخدم VS Code وغيره الصيغة نفسها «mcpServers»).

NPM package antics-mcp
Claude Code
claude mcp add antics-mcp -- npx -y antics-mcp@0.5.1
إعداد JSON (Claude Desktop وCursor وVS Code)
{
    "mcpServers": {
        "antics-mcp": {
            "command": "npx",
            "args": [
                "-y",
                "antics-mcp@0.5.1"
            ]
        }
    }
}

التوثيق

مأخوذ من ملف README للمشروع على GitHub ويُحدَّث أسبوعيًا. تفتح الروابط على GitHub.

المحتويات
  1. antics-mcp
  2. Install
  3. Tools
  4. How the multiplayer works
  5. Links

antics-mcp

Multiplayer for your game, in one prompt. An MCP server that lets an AI agent generate a web game and deploy it to a playable multiplayer URL — rooms, live state sync, and leaderboards — inside a single conversation.

AI can write a whole game — a single HTML file or a multi-file project — but it can't stand up a server, so everything it builds is single-player. antics-mcp is the missing piece: your agent writes the game, calls one tool, and hands you back a link your friends can open. No backend, no player accounts.

→ antics.gg · full API in one file: antics.gg/llms.txt

Install

Claude Code:

claude mcp add antics -- npx -y antics-mcp

Claude Desktop / Cursor / any MCP client — add to your MCP config (claude_desktop_config.json, Cursor's mcp.json, etc.):

{
  "mcpServers": {
    "antics": {
      "command": "npx",
      "args": ["-y", "antics-mcp"]
    }
  }
}

Then just ask: “Make a 2-player game and deploy it.” The agent writes it, calls deploy_game, and returns a playable URL — no copy-paste, no site visit, no login.

Tools

ToolWhat it doesLogin?
deploy_gameDeploy a game (html for a single file, or files for a multi-file project) → returns a playable multiplayer URL. Keyless (ephemeral room) unless given a projectId.No
create_projectCreate a project; returns its id, publishable key (pk_), and secret key (sk_, shown once).Yes
get_leaderboardRead a project's leaderboard (top scores).Yes
list_projectsList your projects.Yes
set_share_previewBrand how a project's room links unfurl on social — title, description, and image.Yes

deploy_game works without any login — it returns an ephemeral, keyless URL you can share immediately (rooms hold 8 players and last 24h). To persist links + leaderboards and raise the limits, sign in once with npx antics-cli login (GitHub), then the owner-scoped tools unlock and deploy_game can target a project.

How the multiplayer works

Your agent doesn't need to know any of this up front — antics.gg/llms.txt is the complete API in one file, written so an LLM can integrate it one-shot. In brief: a game calls joinRoom({}), shared room state is host-authoritative with per-player slices, writes coalesce to ~20 Hz, and a leaderboard is one submitScore() call. The deployed game runs at a /r/<code> URL with an invite link + QR built in.

الأسئلة الشائعة

ما هو io.github.antics-gg/antics-mcp؟

Deploy a web game to a playable multiplayer URL with rooms, state sync, and leaderboards.

كيف أثبّت io.github.antics-gg/antics-mcp؟

يعمل على جهازك. في Claude Code: claude mcp add antics-mcp -- npx -y antics-mcp@0.5.1. وفي العملاء الآخرين، الصق إعداد JSON من هذه الصفحة في إعدادات MCP الخاصة بهم.

هل يحتاج io.github.antics-gg/antics-mcp إلى مفتاح API؟

لا يذكر إدراجه في السجل أي مفتاح أو سر إلزامي. قد تتطلب بعض الميزات حسابًا لدى الخدمة التي يتصل بها.

هل io.github.antics-gg/antics-mcp مفتوح المصدر؟

شيفرته علنية على GitHub، لكن المستودع لا يعلن ترخيصًا قياسيًا.

من يصون io.github.antics-gg/antics-mcp؟

ينشره antics-gg. يدرجه AI.tn لكنه لا يصونه ولا يوصي به.

من سجل MCP الرسمي. الإدراج ليس توصية: راجع شيفرة الخادم وصلاحياته قبل منحه الوصول إلى بياناتك.