io.github.moonolgerd/game-mcp

Official registry Games, sports and entertainment

Discovers and manages installed games on Windows from Steam, Epic, GOG, Xbox, and other platforms.

What can you do with io.github.moonolgerd/game-mcp?

  • Multi-platform game discovery: Automatically scans for games from:
  • Comprehensive game information: Provides details including:
  • MCP Tools Available:

Install

Add this to your client's MCP configuration (Claude Desktop: claude_desktop_config.json; Cursor: .cursor/mcp.json; VS Code and others use the same "mcpServers" shape).

NUGET package GameMcpServer
Claude Code
claude mcp add game-mcp -- dnx GameMcpServer@1.0.0 --yes
JSON configuration (Claude Desktop, Cursor, VS Code)
{
    "mcpServers": {
        "game-mcp": {
            "command": "dnx",
            "args": [
                "GameMcpServer@1.0.0",
                "--yes"
            ]
        }
    }
}

Documentation

From the project's README on GitHub, refreshed weekly. Links open on GitHub.

Contents
  1. Game Discovery MCP Server
  2. Features
  3. Prerequisites
  4. Usage with VS Code
  5. Available Tools
  6. How It Works
  7. Error Handling
  8. Security Considerations
  9. Development

Game Discovery MCP Server

A Model Context Protocol (MCP) server that discovers and manages installed games on Windows PC from various platforms including Steam, Epic Games, GOG, Windows Store/Xbox, and other installed programs.

Features

  • Multi-platform game discovery: Automatically scans for games from:
    • Steam (including custom library locations)
    • Epic Games Store
    • GOG (Good Old Games)
    • Xbox/Windows Store games
    • EA games
    • Ubisoft Connect games
    • Rockstar games
    • Battle.Net games
    • Other installed programs (via Windows registry)
  • Comprehensive game information: Provides details including:
    • Game name and platform
    • Installation path and executable location
    • Installation date and size
    • Platform-specific metadata
  • MCP Tools Available:
    • discover_games: Finds all installed games across all platforms
    • get_game_info: Gets detailed information about a specific game
    • launch_game: Launches a game by name (if executable is found)

Prerequisites

  • .NET 10.0 or later
  • Windows operating system

Usage with VS Code

{
  "servers": {
    "GameMcpServer": {
      "type": "stdio",
      "command": "dnx",
      "args": [
        "GameMcpServer@1.0.8",
        "--yes"
      ]
    }
  }
}

Available Tools

discover_games

Discovers all installed games from all supported platforms.

Example usage in Claude: "Can you discover all the games I have installed on my PC?"

Returns: JSON object with:

  • Total game count
  • Games grouped by platform
  • Detailed list of all games with metadata
get_game_info

Gets detailed information about a specific game by name.

Parameters:

  • gameName: The name of the game to search for

Example usage: "Get information about Cyberpunk 2077"

launch_game

Launches a game by name if it has a valid executable path.

Parameters:

  • gameName: The exact name of the game to launch

Example usage: "Launch Steam's Half-Life 2"

How It Works

The server uses multiple discovery methods:

  1. Steam Games:
    • Reads Steam installation path from registry
    • Parses libraryfolders.vdf for custom library locations
    • Scans steamapps/common directories for game folders
  2. Epic Games:
    • Reads game manifests from %ProgramData%/Epic/EpicGamesLauncher/Data/Manifests
    • Parses JSON manifest files for game information
  3. GOG Games:
    • Queries Windows registry under SOFTWARE\GOG.com\Games
    • Extracts game paths and executable information
  4. Xbox/Windows Store:
    • Scans %ProgramFiles%/WindowsApps directory
    • Parses AppxManifest.xml files for application information
    • Filters for gaming applications
  5. Registry Programs:
    • Scans Windows uninstall registry entries
    • Uses heuristics to identify game-like applications
    • Filters out system utilities and non-gaming software

Error Handling

The server is designed to be robust and continue functioning even if:

  • Some platforms are not installed
  • Registry keys are inaccessible
  • Directories have permission restrictions
  • Individual games have corrupted metadata

Errors are logged to stderr and don't interrupt the discovery process for other platforms.

Security Considerations

  • The server only reads system information and doesn't modify anything
  • Game launching requires explicit user confirmation through the MCP client
  • All file system access is read-only except for launching executables
  • Registry access is read-only

Development

This project uses:

  • .NET 10.0
  • Model Context Protocol SDK for .NET
  • Microsoft.Extensions.Hosting for application lifecycle

Frequently asked questions

What is io.github.moonolgerd/game-mcp?

Discovers and manages installed games on Windows from Steam, Epic, GOG, Xbox, and other platforms.

How do I install io.github.moonolgerd/game-mcp?

It runs on your machine. In Claude Code: claude mcp add game-mcp -- dnx GameMcpServer@1.0.0 --yes. For other clients, paste the JSON configuration from this page into their MCP settings.

Does io.github.moonolgerd/game-mcp need an API key?

Its registry entry lists no required key or secret. Some features may still need an account with the service it connects to.

Is io.github.moonolgerd/game-mcp open source?

Yes. Its code is on GitHub under the MIT license.

Who maintains io.github.moonolgerd/game-mcp?

It is published by moonolgerd. AI.tn lists it but does not maintain or endorse it.

From the official MCP Registry. Listing is not an endorsement: review a server's code and permissions before giving it access to your data.