What can you do with Geartowns MCP Server?
- Very accurate 80386 core that passes test386 and SingleStepTests/80386.
- CD-ROM drive emulation with
cue/bin,isoandchdimages,m3udisc playlists and disc swapping, with optional compressed images (zip). - Physical CD-ROM discs on Windows, macOS and Linux.
- Floppy disk emulation with two drives supporting
d77,d88,hdm,xdf,imgand HxCmfmimages,m3uplaylists, write protection and optional persistence of disk changes. - SCSI hard disks on IDs 0-6 with raw images (
hdd,h0-h6, andhdmover 8 MB) andchdimages, the built-in interface of the 1F and later models and the Model 1/2 SCSI card, blank image creation and Towns OS installation. - Save states with 5 slots and rewind support.
- Run-ahead support to reduce input latency.
- Video recording to AVI and screenshots.
Install
Add this to your client's MCP configuration (Claude Desktop: claude_desktop_config.json; Cursor: .cursor/mcp.json; VS Code and others use the same "mcpServers" shape).
https://github.com/drhelius/geartowns/releases/download/1.0.1/Geartowns-1.0.1-mcpb-macos-arm64.mcpbhttps://github.com/drhelius/geartowns/releases/download/1.0.1/Geartowns-1.0.1-mcpb-macos-x64.mcpbhttps://github.com/drhelius/geartowns/releases/download/1.0.1/Geartowns-1.0.1-mcpb-windows-arm64.mcpbhttps://github.com/drhelius/geartowns/releases/download/1.0.1/Geartowns-1.0.1-mcpb-windows-x64.mcpbhttps://github.com/drhelius/geartowns/releases/download/1.0.1/Geartowns-1.0.1-mcpb-linux-x64.mcpbhttps://github.com/drhelius/geartowns/releases/download/1.0.1/Geartowns-1.0.1-mcpb-linux-arm64.mcpbDocumentation
From the project's README on GitHub, refreshed weekly. Links open on GitHub.
Geartowns
Geartowns is a cross-platform Fujitsu FM Towns emulator written in C++ that runs on Windows, macOS, Linux, BSD and RetroArch, with an embedded MCP server for AI debugging and development.
This is an open source project with its ongoing development made possible thanks to the support by these awesome backers. If you find it useful, please consider sponsoring.
Don't hesitate to report bugs or ask for new features by opening an issue.
Downloads
Platform Architecture Download Link
Windows Desktop x64 Geartowns-0.0.11-desktop-windows-x64.zip
Desktop ARM64 Geartowns-0.0.11-desktop-windows-arm64.zip
macOS
Homebrew
brew install --cask drhelius/geardome/geartowns
Desktop Apple Silicon Geartowns-0.0.11-desktop-macos-arm64.zip
Desktop Intel Geartowns-0.0.11-desktop-macos-intel.zip
Linux Ubuntu PPA drhelius/ppa-geardome
Fedora RPM drhelius/rpm-geardome
Desktop Ubuntu 26.04 x64 Geartowns-0.0.11-desktop-ubuntu26.04-x64.zip
Desktop Ubuntu 26.04 ARM64 Geartowns-0.0.11-desktop-ubuntu26.04-arm64.zip
Desktop Ubuntu 24.04 x64 Geartowns-0.0.11-desktop-ubuntu24.04-x64.zip
Desktop Ubuntu 24.04 ARM64 Geartowns-0.0.11-desktop-ubuntu24.04-arm64.zip
MCPB All platforms MCP Readme
RetroArch All platforms Libretro core documentation
Dev Builds All platforms GitHub Actions
Notes:
- Windows: May need Visual C++ Redistributable and OpenGL Compatibility Pack
- Homebrew: If Homebrew asks you to trust the third-party tap, run
brew trust --tap drhelius/geardome - Linux: May need
libsdl3
Features
- Very accurate 80386 core that passes test386 and SingleStepTests/80386.
- CD-ROM drive emulation with
cue/bin,isoandchdimages,m3udisc playlists and disc swapping, with optional compressed images (zip). - Physical CD-ROM discs on Windows, macOS and Linux.
- Floppy disk emulation with two drives supporting
d77,d88,hdm,xdf,imgand HxCmfmimages,m3uplaylists, write protection and optional persistence of disk changes. - SCSI hard disks on IDs 0-6 with raw images (
hdd,h0-h6, andhdmover 8 MB) andchdimages, the built-in interface of the 1F and later models and the Model 1/2 SCSI card, blank image creation and Towns OS installation. - Save states with 5 slots and rewind support.
- Run-ahead support to reduce input latency.
- Video recording to AVI and screenshots.
- VGM recorder for the YM3438 and RF5C68 sound chips.
- Supported platforms (standalone): Windows, Linux, BSD and macOS.
- Supported platforms (libretro): Windows, Linux, macOS, Raspberry Pi, Android, iOS, tvOS, webOS, PlayStation 3, Nintendo GameCube, Nintendo WiiU, Nintendo Switch, Emscripten, Classic Mini systems (NES, SNES, C64, ...), OpenDingux, RetroFW and QNX.
- Full debugger with just-in-time disassembler, execute, data, I/O and interrupt breakpoints, code navigation, call stack, debug symbols, automatic labels, memory editor, trace logger, profiler, i386 registers, descriptor tables and paging inspectors, and viewers for CRTC, palettes, framebuffers, sprites, YM3438, RF5C68, CD-ROM, floppy controller and disks, SCSI controller and disks, interrupts, timers, DMA, RTC, keyboard and game ports.
- MCP server for AI-assisted debugging with GitHub Copilot, Claude, Codex and similar, exposing tools for execution control, memory inspection, hardware status, rewind and more.
- Windows, Linux and macOS Portable Mode.
- Programmable Shader Chain.
- Media loading from the command line by adding the CD-ROM, floppy or hard disk image path as an argument.
- Media loading using drag & drop.
- Support for modern game controllers through gamecontrollerdb.txt file located in the same directory as the application binary.
Tips
Basic Usage
- Firmware: Geartowns requires the FM Towns system ROM files to run. Use Machine → Firmware... to choose a default folder containing
FMT_SYS.ROM,FMT_DOS.ROM,FMT_FNT.ROMandFMT_DIC.ROM, in any case, or folders and MAME zips with one set each (fmtownsfor the Model 1/2,fmtownsuxfor the FM Towns II UX, which also runs the 1F/2F, 10F/20F, CX and UG,fmtownshrfor the FM Towns II HR andfmtownsftvfor the Fresh TV, which run the HG,fmtmartyfor the FM Towns Marty, also as MAME'smrom.m36andmrom.m37). A folder of its own can be set per model.FMT_F20.ROMis optional and a blank ROM is used if it is not found. In libretro the files must be placed in the RetroArch system directory. - CD-ROM Images: Geartowns supports
chd, zipped and unzippedcue/binandisoimages, andm3uplaylists for multi-disc games. CUE audio tracks can use raw BIN, compatible WAV (44100 Hz, 16-bit, stereo) or Ogg Vorbis files. Change discs from theCD-ROMmenu. - Floppy Images: Insert floppy disks from the
Floppiesmenu, or load them from the command line. Supported images ared77,d88,hdm,xdf,imgandmfm, also insidezipfiles, andm3uplaylists. - Hard Disks: Attach raw images of 512-byte sectors to SCSI IDs 0-6 from the
Hard Disksmenu, with drag & drop or from the command line (h0-h6pick that ID,hddthe first free one, and so does anhdmover 8 MB, smaller ones being floppies). A MAME hard diskchdis read-only: its writes go to a raw working copy in theSave Filesfolder, made at the first write and used from then on. In libretro, load the image as content, alone or in anm3uplaylist with the CD; changes go to a working copy in the save directory and the original is never written. On a running machine changes apply at the next reset, and writes are saved a few seconds after the machine stops writing. Save states, rewind and run-ahead hold no disk data: loading one undoes the disk writes made since (the last 32 MB of them per disk), and warns when it can't. SCSI is built into the 1F/2F and later, fitted as a card on the Model 1/2 while a disk is attached, and absent on the Marty. To install Towns OS, create a disk withNew Blank Disk..., run HD Install from the Tools folder of TownsMENU V2.1, then eject the CD and reset. A bootable CD boots before the disk unless you pick the disk inReset and Boot From, which holds the system ROM's boot keys (H and the ID) through the reset; the Model 1/2 and Marty ROMs don't read them. Towns OS V2.1 needs 4 MB to start from a disk, whichMain RAMon Auto gives while one is attached. Towns OS only uses the partitions that have a drive letter in the model's CMOS. WithAssign Drive Letterson, the default, each reset gives the partitions of an attached disk that have none the free letters from D:, so a disk installed on another model or emulator boots; letters already set are kept. With it off, assign them in Towns OS: boot the Towns OS V2.1 CD, open Settings → Drive Configuration, click the disk's SCSI ID, Add Drive, Execute, then eject the CD and reset. - Machine: The FM Towns (Model 1/2), 1F/2F, 10F/20F, FM Towns II CX, UX, UG and HG, and the FM Towns Marty are emulated.
Machine → Model,CPU SpeedandMain RAMdefault to Auto, which picks the machine, CPU speed and RAM the game database names for the game, the FM Towns II HG for 1.44 MB floppy disks, or the FM Towns (Model 1/2) for other content. - Portable Mode: Run with
--portable, or create an empty file namedportable.iniin the same directory as the application binary. On macOS, place the file next to the.appbundle.
Debugging Features
- Docking Windows: In debug mode, you can dock windows together by pressing SHIFT and dragging a window onto another.
- Multi-viewport: In Windows or macOS, you can enable "multi-viewport" in the debug menu. You must restart the emulator for the change to take effect. Once enabled, you can drag debugger windows outside the main window.
- Single Instance: You can enable "Single Instance" in the
Emulatormenu. When enabled, opening a file while another instance is running will send it to the running instance instead of starting a new one. - Debug Symbols: The emulator automatically tries to load a symbol file when loading a CD-ROM or floppy image. For example, for
path_to_image.cueit tries to loadpath_to_image.sym. You can also load symbol files using the GUI or the CLI. Each line of a symbol file defines one symbol asaddress name,name = address,name EQU addressoraddress type name(GNUnmoutput, for examplenm -n program.elf > program.sym), where the address can be linear orselector:offset. Comments start with;or#. GNU ld and NASM map files can be loaded too.
Command Line Usage
geartowns [options] [media_file] [symbol_file]
Arguments:
media_file CD-ROM (.cue .chd .iso), floppy (.d77 .d88 .hdm
.xdf .img .mfm), .m3u playlist, .zip, or hard disk
(.hdd .h0-.h6, hard disk .chd, .hdm over 8 MB)
symbol_file Symbol file for debugging
Media:
--cd FILE CD-ROM image or .m3u playlist
--fd1 FILE Floppy image in drive 1
--fd2 FILE Floppy image in drive 2
--load-state SLOT Load save state slot 1-5, or a state file, once the
media is loaded
Machine (for this run only, the saved settings stay):
--model MODEL auto, model1_2, 1f_2f, 10f_20f, cx, ux, ug, hg,
marty
--cpu-mhz MHZ auto, 16, 20, 25, 33, 40, 50, 66, 100
--ram MB auto, 1, 2, 4, 6, 8, 10, 12, 16, 20, 24, 26
Options:
-f, --fullscreen Start in fullscreen mode
-w, --windowed Start in windowed mode with menu visible
--mcp-stdio Auto-start MCP server with stdio transport
--mcp-http Auto-start MCP server with HTTP transport
--mcp-router Enable compact MCP tool routing
--mcp-http-address A HTTP bind address (default: 127.0.0.1)
--mcp-http-port N HTTP port for MCP server (default: 7777)
--headless Run without GUI (requires MCP)
--portable Store configuration and user data beside the
application
-v, --version Display version information
-h, --help Display this help message
MCP Server
Geartowns includes a Model Context Protocol (MCP) server that enables AI-assisted debugging through AI agents like GitHub Copilot, Claude, Codex and similar. The server provides tools for execution control, memory inspection, breakpoints, disassembly, hardware status, rewind and more. STDIO and HTTP transports are supported, with STDIO preferred.
For complete setup instructions and tool documentation, see MCP_README.md.
Agent Skills
Geartowns provides Agent Skills that teach AI assistants how to effectively use the emulator for specific tasks:
- geartowns-debugging — Game debugging, code tracing, breakpoint management, hardware inspection, and reverse engineering.
- geartowns-romhacking — Cheat creation, memory searching, data modification, text translation, and game patching.
Install with npx skills add drhelius/geartowns. See the skills README for details.
Hardware Accuracy
Geartowns is being developed based on the results of the FM Towns Hardware Tests.
Build Instructions
Windows
- Install Microsoft Visual Studio Community 2026 or later.
- Download the latest SDL3 VC development libraries from SDL3 Releases (the file named
SDL3-devel-x.y.z-VC.zip). - Extract the archive and rename the resulting folder (e.g.
SDL3-x.y.z) toSDL3. - Place the
SDL3folder insideplatforms/windows/dependencies/so that the include path isplatforms/windows/dependencies/SDL3/include/SDL3/. - Open the Geartowns Visual Studio solution
platforms/windows/Geartowns.slnand build.
macOS
- Install Xcode and run
xcode-select --installin the terminal for the compiler to be available on the command line. - Run these commands to generate a Mac app bundle:
brew install sdl3
cd platforms/macos
make dist
Linux
- Ubuntu / Debian / Raspberry Pi (Raspbian):
If you are using Ubuntu 26.04, you can install SDL3 directly. Use the following commands to build:
sudo apt install build-essential pkg-config libsdl3-dev libgl-dev
cd platforms/linux
make
For Ubuntu 24.04, you need to build SDL3 from source first. Use the following commands to build both SDL3 and Geartowns:
sudo apt install build-essential cmake git curl jq pkg-config \
libx11-dev libxext-dev libxrandr-dev libxcursor-dev libxfixes-dev \
libxi-dev libxss-dev libxkbcommon-dev libwayland-dev libdecor-0-dev \
libdrm-dev libgbm-dev libgl1-mesa-dev libegl1-mesa-dev libdbus-1-dev libudev-dev libxtst-dev
SDL3_TAG=$(curl -s https://api.github.com/repos/libsdl-org/SDL/releases/latest | jq -r '.tag_name')
git clone --depth 1 --branch "$SDL3_TAG" https://github.com/libsdl-org/SDL.git /tmp/SDL3
cmake -S /tmp/SDL3 -B /tmp/SDL3/build -DCMAKE_INSTALL_PREFIX=/usr -DSDL_TESTS=OFF -DSDL_EXAMPLES=OFF
cmake --build /tmp/SDL3/build -j$(nproc)
sudo cmake --install /tmp/SDL3/build
cd platforms/linux
make
- Fedora:
sudo dnf install @development-tools gcc-c++ SDL3-devel
cd platforms/linux
make
- Arch Linux:
sudo pacman -S base-devel sdl3
cd platforms/linux
make
BSD
- FreeBSD:
su root -c "pkg install -y git gmake pkgconf sdl3"
cd platforms/bsd
USE_CLANG=1 gmake
- NetBSD:
su root -c "pkgin install gmake pkgconf SDL3"
cd platforms/bsd
gmake
- OpenBSD
doas pkg_add gmake sdl3
cd platforms/bsd
LDFLAGS=-L/usr/X11R6/lib/ USE_CLANG=1 gmake
Libretro
- Ubuntu / Debian / Raspberry Pi (Raspbian):
sudo apt install build-essential
cd platforms/libretro
make
- Fedora:
sudo dnf install @development-tools gcc-c++
cd platforms/libretro
make
Contributors
Thank you to all the people who have already contributed to Geartowns!
License
Geartowns is licensed under the GNU General Public License v3.0 License, see LICENSE for more information.
Frequently asked questions
What is Geartowns MCP Server?
MCP server for the Geartowns FM Towns emulator
How do I install Geartowns MCP Server?
Follow the installation steps in its documentation, shown on this page and in its repository.
Does Geartowns MCP Server need an API key?
Its registry entry lists no required key or secret. Some features may still need an account with the service it connects to.
Is Geartowns MCP Server open source?
Yes. Its code is on GitHub under the GPL-3.0 license.
Who maintains Geartowns MCP Server?
It is published by drhelius. AI.tn lists it but does not maintain or endorse it.
From the official MCP Registry. Listing is not an endorsement: review a server's code and permissions before giving it access to your data.