io.github.composingkeys/loopsmith
Game music loops for AI agents: seamless loops with the reverb tail, Sections, and engine kits.
Install
Add this to your client's MCP configuration (Claude Desktop: claude_desktop_config.json; Cursor: .cursor/mcp.json; VS Code and others use the same "mcpServers" shape).
loopsmith-mcpclaude mcp add loopsmith -- npx -y loopsmith-mcp@1.0.1
{
"mcpServers": {
"loopsmith": {
"command": "npx",
"args": [
"-y",
"loopsmith-mcp@1.0.1"
]
}
}
}
Documentation
From the project's README on GitHub, refreshed weekly. Links open on GitHub.
loopsmith-mcp
Use Loopsmith from AI apps that support MCP (the Model Context Protocol), such as Claude, Codex and Cursor.
Loopsmith prepares finished game music for game engines: seamless loops that keep the reverb tail, music in sections the game moves between, and FMOD Studio, Wwise and Unreal kits, plus ready-made players for Unity, Godot and the web. With this, an AI agent working on your game can pick up the loop points you set by ear in Loopsmith, export them into your project, and write the code that plays them.
This package is a small launcher. It finds the Loopsmith app on your computer and starts the MCP server that comes with it. Everything runs on your own computer: no account, nothing sent anywhere.
You need
- Windows and Loopsmith installed (the full version or the free demo).
- Node.js 18 or newer, for
npx.
Without Loopsmith installed, the server offers one tool that says where to get it.
Set it up
Add this to your AI app's MCP servers:
{
"mcpServers": {
"loopsmith": {
"command": "npx",
"args": ["-y", "loopsmith-mcp"]
}
}
}
Claude Code:
claude mcp add loopsmith -- npx -y loopsmith-mcp
Or skip this package entirely: in Loopsmith, open Help > Use with an AI app... and it adds itself to Claude, Claude Code, Cursor or Codex for you.
Then quit the AI app and open it again, and ask it to "read Loopsmith's guide".
What the AI can do
loopsmith_guide, analyze_render, check_seam, read_saved_loop, read_project, export_loop
(with kit for FMOD, Wwise or Unreal), check_sections, render_join, render_walkthrough (from
Loopsmith 1.19.0) and export_sections. The Loopsmith manual's "Use Loopsmith from an AI app" chapter
describes each one.
Where it looks
LOOPSMITH_MCP_EXE, if you set it to the full path ofloopsmith-mcp.exe.- The Loopsmith install Windows has on record (the full version first, then the demo).
%LOCALAPPDATA%\Programs\Loopsmithand%LOCALAPPDATA%\Programs\Loopsmith Demo.
License
MIT for this launcher. Loopsmith itself is a separate, paid app with a free demo.
Frequently asked questions
What is io.github.composingkeys/loopsmith?
Game music loops for AI agents: seamless loops with the reverb tail, Sections, and engine kits.
How do I install io.github.composingkeys/loopsmith?
It runs on your machine. In Claude Code: claude mcp add loopsmith -- npx -y loopsmith-mcp@1.0.1. For other clients, paste the JSON configuration from this page into their MCP settings.
Does io.github.composingkeys/loopsmith need an API key?
Its registry entry lists no required key or secret. Some features may still need an account with the service it connects to.
Is io.github.composingkeys/loopsmith open source?
Yes. Its code is on GitHub under the MIT license.
Who maintains io.github.composingkeys/loopsmith?
It is published by composingkeys. AI.tn lists it but does not maintain or endorse it.
From the official MCP Registry. Listing is not an endorsement: review a server's code and permissions before giving it access to your data.