io.github.26048608982lp-ai/gamenumerics
Game numerical design & balance auditing MCP server — 17 deterministic tools, zero LLM guessing.
Install
Add this to your client's MCP configuration (Claude Desktop: claude_desktop_config.json; Cursor: .cursor/mcp.json; VS Code and others use the same "mcpServers" shape).
mcp-server-gamenumericsclaude mcp add gamenumerics -e 'GND_WORKSPACES_DIR=<GND_WORKSPACES_DIR>' -- npx -y mcp-server-gamenumerics@0.1.2
{
"mcpServers": {
"gamenumerics": {
"command": "npx",
"args": [
"-y",
"mcp-server-gamenumerics@0.1.2"
],
"env": {
"GND_WORKSPACES_DIR": "<GND_WORKSPACES_DIR>"
}
}
}
}
Environment variables
GND_WORKSPACES_DIRWorkspace root directory where imported xlsx tables land (default: ~/.gamenumerics/workspaces)
Documentation
From the project's README on GitHub, refreshed weekly. Links open on GitHub.
Contents
gamenumerics
Deterministic numeric engines for game design — exposed to your AI coding agent via MCP. Import xlsx config tables, audit growth curves, run battle/gacha simulations, and reverse-engineer the formulas behind game spreadsheets. Every numeric answer comes from zero-dependency pure-function engines — zero LLM guessing.
Who it's for: game designers and solo/small teams doing roguelike / deckbuilder balance work, spreadsheet-driven numerical design, or live-ops tuning audits — no engine integration required, just an xlsx export of your config tables.
Quick start (MCP server)
The fastest way to use these engines is through mcp-server-gamenumerics — a stdio MCP server exposing 17 read-only tools to Claude Code, Cursor, ZCode, or any MCP host:
npx -y mcp-server-gamenumerics
{ "mcpServers": { "gamenumerics": { "command": "npx", "args": ["-y", "mcp-server-gamenumerics"] } } }
Full per-host config (Claude Code / Cursor / ZCode), the 17-tool reference, and the performance baseline live in mcp-server/README.md.
What's inside
| Path | What it is |
|---|---|
lib/engine/formula-engine/ | 19 pure-function numeric engines: battle simulation, gacha probability + Monte Carlo, EHP×EDPS power model, growth projection, economy production/consumption, progression curves, level systems, difficulty mirroring |
lib/table/ | xlsx/spreadsheet normalization: dual-row header merge, column pattern detection (arithmetic/geometric), base×coefficient relation inference, Theil-Sen robust curve fitting |
lib/agent/tools/ | Tool definitions (JSON Schema + handlers) wrapping the engines — the read/audit surface |
mcp-server/ | The npm-distributed stdio MCP server (mcp-server-gamenumerics, esbuild single-file bundle) |
scripts/lib/workspace-import.ts | xlsx → normalized JSON workspace import pipeline |
Tool surface (17 = 14 mapped + 3 meta)
import_xlsx · list_tables / read_table · battle_simulate / simulate_gacha / compute_power / power_curve / eval_formula / audit_column / infer_column_rule / infer_table_relation · grade_workspace / profile_table / infer_foreign_keys · list_workspaces / set_workspace / read_memory
Read-only by design — write tools stay behind the web workbench's human-in-the-loop confirm flow (separate product, not part of this repo).
Development
npm install
npm test # vitest: engine + table + mcp-server suites
npm run check # tsc --noEmit (lib + scripts)
npm run mcp:check # tsc for mcp-server (own tsconfig)
npm run mcp:build # esbuild bundle → mcp-server/dist/index.js
License
Frequently asked questions
What is io.github.26048608982lp-ai/gamenumerics?
Game numerical design & balance auditing MCP server — 17 deterministic tools, zero LLM guessing.
How do I install io.github.26048608982lp-ai/gamenumerics?
It runs on your machine. In Claude Code: claude mcp add gamenumerics -e 'GND_WORKSPACES_DIR=<GND_WORKSPACES_DIR>' -- npx -y mcp-server-gamenumerics@0.1.2. For other clients, paste the JSON configuration from this page into their MCP settings.
Does io.github.26048608982lp-ai/gamenumerics need an API key?
Its registry entry lists no required key or secret. Some features may still need an account with the service it connects to.
Is io.github.26048608982lp-ai/gamenumerics open source?
Yes. Its code is on GitHub under the MIT license.
Who maintains io.github.26048608982lp-ai/gamenumerics?
It is published by 26048608982lp-ai. AI.tn lists it but does not maintain or endorse it.
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